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c++ - Algorithm for smoothing edges of an open 3D mesh - Stack Overflow

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c++ - Algorithm for smoothing edges of an open 3D mesh - Stack Overflow

I have a 3D mesh which represents a surface with some rough boundaries which I would like to smooth: I am using a half edge data structure for storing the geometry so I can easily iterate over

Documentation

Documentation

c++ - Algorithm for mesh simplification unifying co-linear edges

c++ - Algorithm for mesh simplification unifying co-linear edges

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c++ - Algorithm for smoothing edges of an open 3D mesh - Stack

c++ - Algorithm for smoothing edges of an open 3D mesh - Stack

c++ - Algorithm for mesh simplification unifying co-linear edges

c++ - Algorithm for mesh simplification unifying co-linear edges

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c++ - Computing&Plotting 3D Points on Surface of a Mesh from mouse

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