SpriteIlluminator: Normal map effects
4.9 (358) · $ 20.00 · In stock
![SpriteIlluminator: Normal map effects](https://www.codeandweb.com/static/f1f1c2f4bc4a4701fc0b542499dfd18f/5ae0f/bevel-effect%402x.png)
Documentation: Use these effect tools to create normal maps from sprite features such as transparency or color differences
![Texture maps for the standard shaders - Game Tech - Kodeco Forums](https://files.chunter.kodeco.com/original/3X/1/b/1b316cb9b9e46c6112a8c3e44ca714f6bbb88e03.png)
Texture maps for the standard shaders - Game Tech - Kodeco Forums
![Sprite Shaders for Unity - Spine Forum](https://i.imgur.com/RmC32Su.png)
Sprite Shaders for Unity - Spine Forum
![Phaser - News - Light Effects Tutorial: A tutorial on creating and using normal maps for light effects in Phaser 3.](https://phaser.io/content/news/2018/04/light-effects-tutorial.png)
Phaser - News - Light Effects Tutorial: A tutorial on creating and using normal maps for light effects in Phaser 3.
![Made 2D sprites looks like 3D using the new Unity 2D lights and Normal Map support - step by step video tutorial and guide about the 2D lighting system in comments.](https://external-preview.redd.it/XnIBkPWodWJAKpJGk6uTa0PRJk750Wmv1iRe_s_7cA0.png?format=pjpg&auto=webp&s=0737fe0a81b206e432ae2f1b8a4bca7b609cdda2)
Made 2D sprites looks like 3D using the new Unity 2D lights and Normal Map support - step by step video tutorial and guide about the 2D lighting system in comments.
![SpriteIlluminator Overview [RNDBITS-022]](https://i.ytimg.com/vi/RWTgJp3C-jE/hqdefault.jpg)
SpriteIlluminator Overview [RNDBITS-022]
![2D art Light Effects with Depth Maps - Art Squirrel](https://i.ytimg.com/vi/_0knzjMX8Rg/maxresdefault.jpg)
2D art Light Effects with Depth Maps - Art Squirrel
![SpriteIlluminator](https://cdn.80.lv/api/upload/promo/2158/6575e5317a14b.jpg)
SpriteIlluminator
![SpriteIlluminator - Normalmap Editor for 2d Dynamic Lighting &](https://archive.ph/caPu7/951a93aae55b5804463df1da04e1ae6e218a673f.png)
SpriteIlluminator - Normalmap Editor for 2d Dynamic Lighting &
![Using Normal and Height Maps to Light 2D art - Art Squirrel](https://theartsquirrel.com/acorns/wp-content/uploads/2018/09/shineysquirrel.gif)
Using Normal and Height Maps to Light 2D art - Art Squirrel
![Normal map lighting for 2D Pixel Art sprites - The Defoldmine - Defold game engine forum](https://forum.defold.com/uploads/default/original/3X/f/e/fe564283a875581b3a3776e46a44afc6a24a8529.png)
Normal map lighting for 2D Pixel Art sprites - The Defoldmine - Defold game engine forum
![2D Light and Shadow Techniques in URP](https://unity.com/sites/default/files/styles/810_scale_width/public/2023-06/normal-maps-painting-techq.jpg?itok=yJEIY5EI)
2D Light and Shadow Techniques in URP
![Using Normal and Height Maps to Light 2D art - Art Squirrel](https://theartsquirrel.com/acorns/wp-content/uploads/2018/09/layerslightingnormalmap.jpeg)
Using Normal and Height Maps to Light 2D art - Art Squirrel
![Viktor Lidholt – Adding 2D Lighting to Your Game](https://images.squarespace-cdn.com/content/v1/54c9d235e4b0c69acecbd54d/1426093133924-CEXB3TH9PIU0AOISU7HA/image-asset.png)
Viktor Lidholt – Adding 2D Lighting to Your Game
![SpriteIlluminator Alternatives and Similar Software](https://d4.alternativeto.net/2oGBlRmjtHayTvV4SRukcFKd8dsd1dbZkhsX3-G1T-8/rs:fit:2400:2400:0/g:ce:0:0/YWJzOi8vZGlzdC9zLzVmMTQwM2IxLWFkNTAtZTMxMS04NjIwLTAwMjU5MGEwNWY1Zl8yX2Z1bGwucG5n.jpg)
SpriteIlluminator Alternatives and Similar Software
![SpriteIlluminator - Normal map editor for 2d dynamic lighting](https://www.codeandweb.com/static/64290eebd62d98dce2eb6352f54e4b9b/87706/paint-normalmap%402x.png)
SpriteIlluminator - Normal map editor for 2d dynamic lighting