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Autodesk Maya Smoothing UV : Preserve Edge and Corner weird edge

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Autodesk Maya Smoothing UV : Preserve Edge and Corner weird edge
Smooth mesh preview topology problem - Autodesk Community - Maya

Smooth mesh preview topology problem - Autodesk Community - Maya

Having trouble with smooth surface on arc/circle : r/BambuLab

Having trouble with smooth surface on arc/circle : r/BambuLab

Working fix for neck/arms seam : r/cyberpunkgame

Working fix for neck/arms seam : r/cyberpunkgame

 Blog

Blog

Programming  3d art and animation

Programming 3d art and animation

Really low element quality with 3D meshing of FX 63 Airfoil : r/CFD

Really low element quality with 3D meshing of FX 63 Airfoil : r/CFD

Help Removing Polys in Slicer : r/blenderhelp

Help Removing Polys in Slicer : r/blenderhelp

Solved: Every Hard Edge a SEAM?🤔 - Autodesk Community - Maya

Solved: Every Hard Edge a SEAM?🤔 - Autodesk Community - Maya

MAYA  Fix stretched texture at UV borders in smooth preview — RHMNVFX

MAYA Fix stretched texture at UV borders in smooth preview — RHMNVFX

Basic of 3D Modeling: Assets

Basic of 3D Modeling: Assets

I just love this design guys, Jason Richardson (j-rich) 2002/03 upper deck  finite elements jersey patch. I think the patch diecut/dieline with hex  angles/facets work because the design has angles. this is

I just love this design guys, Jason Richardson (j-rich) 2002/03 upper deck finite elements jersey patch. I think the patch diecut/dieline with hex angles/facets work because the design has angles. this is

UV Mapping Mastery: Optimizing and Unfolding Turtle Models for

UV Mapping Mastery: Optimizing and Unfolding Turtle Models for

Help Removing Polys in Slicer : r/blenderhelp

Help Removing Polys in Slicer : r/blenderhelp

Part 2: Multi-Tile UV Mapping – Brian Freisinger

Part 2: Multi-Tile UV Mapping – Brian Freisinger

Textured airbrush has odd visible repeating pattern : r/ClipStudio

Textured airbrush has odd visible repeating pattern : r/ClipStudio